![]() ![]() But I did clear Quarry Junction and similar areas. Back then I created a character centered around the proposed build, played on Very Hard, and it worked quite well. For instance, crippling a Deathclaw's legs or a Cazador's wings makes those encounters a lot easier. It also allows you to reliably cripple limbs. So in a nutshell, a high crit build using weapons that get plenty of rounds in VATS. It also emphasized having a high crit rate. It was basically a VATS centered build (picking up the perk Math Wrath, and other similar perks), with the main weapons of choice being Maria (Benny's 9mm, very useful against targets with little to no DT, gets insane amounts of VATS rounds) and the Gobi Campaign Scout Rifle (unique Sniper Rifle, and a surprisingly good weapon for VATS strategies). I remember seeing a Youtube video of a guy explaining a build that's very effective on Very Hard mode. There are other strategies beyond merely a stealthy build, however. ![]() Remember, if you can't handle a fight, sneak past it, or simply run. So the Ratslayer, while not a bad weapon per se, shouldn't be relied on for stealth. I'd avoid the Ratslayer due to a bug, it's not a proper silenced weapon, so you're better off using a Sniper Rifle w/ a suppressor mod attached, which does work properly. 308 rounds, Contreras at Camp McCarran tends to have a huge amount. Also, find the Suppressor modification for it. Doesn't even need to be stolen, strangely enough). Invest in a Sniper Rifle (or you can even find a few just lying around, such as on a bed in the 1st Recon tent at Camp McCarran. This also means you'll have to use less bullets to kill enemies, saving you a lot of ammunition. Try to get sneak attack criticals, and use weapons & perks which maximize crit damage to make the most out of them. Seek the high ground, bonus points if it requires jumping to reach it the player is the only entity in the game that's able to jump, IIRC. Ideally you want to be in an advantageous position during any fight. Do the easy stuff, get money and XP from it, make use of it to take care of the harder stuff.Ībout the harder stuff, namely combat. All in all, since difficulty level has no effect on any of the non-combat aspects of the game, you can take advantage of this. Fallout 76 is just universally considered to be utter trash - while it does have its defenders, it's a barely-functional hacked out multiplayer open world with little to do other than scavenge gear. Also buy stimpaks from any merchant who has them. For people who liked a post-apocalyptic roleplaying game like FO1, FO2, New Vegas and to a lesser extent FO3, it was a pretty sty Fallout game. ![]() You want to be prepared before you tackle some of the tougher sections of the game. Maybe it's a good idea to avoid combat scenarios early game, do a lot of quests that don't involve a lot of fighting, to level up your character, also turn in snowglobes and break the banks of the casino's on the Strip. Very Hard difficulty pretty much forces you to make use of the most effective strategies, and to focus on a specific character build that you know will work. ![]()
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